Friday, January 30, 2015

Week Three: Post One

Working with Illustrator during our first codes assignment has been very difficult for me due to my familiarity with Photoshop. I find myself thinking a lot of the tools and functions will preform similarly, and they often don't, causing me a lot of confusion, frustration and time trying to figure out why it's not working the way I'd like it to. An example of this would be the paint bucket tool. In illustrator you have to select an object of shapes you want to fill in prior to being able to use the tool. However, if your selection is made up of various lines that make one whole, it often will not work correctly for you (at least it didn't for me a multiple number of times). Even if you "joined", "grouped" or "locked" the selection of lines together I still had difficulty getting this function to work-and often found myself cursing at the application in frustration and wishing I could complete the assignment in Photoshop. One thing is for sure, when it comes to Illustrator, I need more practice and exposure to get the hang of the tools and functions within the program.

Tuesday, January 27, 2015

Weekly Sketch 3

This week we were asked to read about and select a completed or uncompleted project created by Christo and Jean-Claude via this website.

I chose to recreate the following image because I loved the high contrast of the orange compared with the muted graphite:

Sunday, January 25, 2015

Week Two: Post Two

In working further with Illustrator (and watching the modules on Canvas), I'm becoming a bit more comfortable using the program.

I forgot to mention the critiques I received from my hand drawn code illustrations done last week in my previous post... One really helpful tip made by Stephanie mentioned that the Corridor code I was working with didn't directly involve the obstruction of door swings (like I had thought it did upon first illustration of the code) but instead of obstructions within corridors (i.e. hallways) like desks, floor plants, debris, etc. I felt this was really helpful in correcting my mistake (obviously) and being able to better illustrate the code in illustrator for this upcoming week of class critiques.  

Saturday, January 24, 2015

Week Two: Post One

With the short instruction week due to the Martin Luther King Jr. holiday, we (as a class) continued to work on our own with codes as well as working on familiarizing ourselves with Illustrator.

Working with Illustrator has been interesting for me. I'm pretty familiar with Adobe Photoshop, as I've been working with that program for 7 or so years now. However, moving from that over to Illustrator has been both helpful and challenging. Helpful in that because of my knowledge of Photoshop I seem to be able to find and use certain applications easily. However, the small differences in both programs sometime pose challenges. A few times I've found myself wanting to use Photoshop instead of Illustrator, but I force myself to stick with it so I can become more versed with the program. Only more practice with the program will further my experience with it....

Tuesday, January 20, 2015

Weekly Sketch Week 2

This week we were tasked with recreating a sketch done by Michael Graves via this webpage. I chose to recreate the "Sconce Study" sketch because I was drawn to its simplicity and line clarity. Below is my iteration of the drawing:

Sunday, January 18, 2015

Week One: Post Two

I'm excited (and not excited at the same time) to begin working with, and understanding building codes. I'm a little apprehensive about the study of codes because I know now that I must check and double check my designs prior to submission that everything adheres to the codes described; whereas prior to this semester, I was unaware of how codes worked, where to look them up and how to apply them in designs. (So, I got away with more; as far as reality and do-ability in design goes). However, I'm a pretty technical person, and the idea of introducing further rules into the system of design is a bit exciting for me because it gives me something to further base my work off of...

Below are images done for this weeks assignment were we were asked to illustrate two codes assigned to us:

 
 
Code 1208.1 Minimum Room Widths
 
Habitable spaces, other than a kitchen, shall not be less than 7 feet (2134mm) in any plan dimension. Kitchens shall have a clear passageway of not less than 3 feet between counter fronts and appliances or counter fronts and walls. 

 
Code 1018.3 Corridor Obstruction
 
The required width of corridors shall be unobstructed.
 
Exception: Doors complying with section 1005.2
 
Code 1005.2 Door Encroachment

 
Door, when fully opened, and handrails shall not reduce the required means of egress width by more than 7 inches (178mm). Doors in any position shall not reduce the required width by more than one-half. Other nonstructural projections such as trim and similar decorative features shall be permitted to project into the required width a maximum of 1 ½ inches (38mm) on each side

Exception: The restrictions on a door swing shall not apply to doors within individual units and sleeping units of Group R-2 and dwelling units of Group R-3

Week One: Post One

     Our first day of class was interesting in that we were told as a class what to expect during the course of this 212 seminar. I think the continued learning in the digital realm of design will be interesting AND very challenging. I am a little "bummed" as it were, that we will not be continuing our coursework with further study of/working in Rhino. I feel like one project last semester is not enough to fully immerse yourself in such a complex program; and I think at this point, I'll try to incorporate that program into my final project of this course, so that I can push myself further to learn it's eccentricities. (Unless, along the way to that project something else sticks out at me).

Saturday, January 17, 2015

Weekly Sketch: Week One

 
This week we were tasked as a class to recreate this quick sketch done by Ludwig Mies Van Der Rohe. We were also asked to add in a scale figure to the drawing to help give it some dimensioning references.